[20.09.2019 21:18:01] ------------ BEGIN log session -------------
[21:18:01]	OpenGL provider: Opengl32.dll
[21:18:01]	OpenGL library:
[21:18:01]	  Vendor: Intel
[21:18:01]	  Render: Intel(R) HD Graphics 4600
[21:18:01]	  Version: 4.3.0 - Build 10.18.14.5057
[21:18:01]	  Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_cl_event GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachments GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_ARB_fragment_shader_interlock GL_ARB_clip_control GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_vertex_attrib_binding GL_ARB_texture_view GL_ARB_fragment_layer_viewport GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_storage_multisample GL_ARB_buffer_storage GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_query_buffer_object GL_EXT_polygon_offset_clamp GL_ARB_debug_output GL_KHR_debug GL_ARB_arrays_of_arrays GL_ARB_texture_query_levels GL_ARB_invalidate_subdata GL_ARB_clear_buffer_object GL_ARB_texture_mirror_clamp_to_edge GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_robustness GL_ARB_robust_buffer_access_behavior GL_EXT_texture_sRGB_decode GL_ARB_copy_image GL_KHR_blend_equation_advanced GL_EXT_direct_state_access GL_ARB_stencil_texturing GL_ARB_texture_stencil8 GL_ARB_explicit_uniform_location 
[21:18:01]	Size: 1280x720
[21:18:01]	ColorBits: 32
[21:18:01]	DepthBits: 24
[21:18:01]	StencilBits: 8
[21:18:01]	isDoubleBuffered: true
[21:18:01]	
[21:18:01]	*** Looking for Advanced CPU Instructions... 
[21:18:01]	[x] PentiumPro
[21:18:01]	[x] Multimedia (MMX)
[21:18:01]	[x] 3D (SSE)
[21:18:01]	[x] 3D (SSE2)
[21:18:01]	[-] 3D (3DNow)
[21:18:01]	ColourBits 32, ABits 8, ZBits 24
[21:18:01]	
[21:18:01]	*** Looking for Render API Extensions ... 
[21:18:01]	[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[21:18:01]	[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[21:18:01]	[x] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[21:18:01]	[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[21:18:01]	[x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[21:18:01]	[x] 'GL_ARB_multitexture' extension - Multitexturing.
[21:18:01]	[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[21:18:01]	[-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[21:18:01]	[-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[21:18:01]	[-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[21:18:01]	[-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[21:18:01]	[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[21:18:01]	[x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[21:18:01]	
[21:18:01]	Maximum texture size : 16384
[21:18:01]	Maximum simultaneous textures :8
[21:18:01]	MaxAnisotropic (1.0 = none) : 16.000000
[21:18:01]	WARNING: 'Perfect' Mode required pixels shaders
[21:18:01]	WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[21:18:01]	Splash screen jpg file: GUI/splashscreen/16by9/IL2_DGen_PACK_ru_wide_14.jpg
[21:18:01]	Creating splash screen TGA file: PaintSchemes/wide_Temp/splash.tga
[21:18:01]	TGA file creation return code: 0
[21:18:01]	AutoMounting SFS files from folder #DGEN_SFS now...
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_ANY.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_ARMS02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_09.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_10.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_11.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_12.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_13.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_14.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_15.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_16.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_17.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_18.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_19.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_20.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_21.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_22.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_23.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_24.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_25.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_26.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_27.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_28.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_29.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_30.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_31.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_32.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_33.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_34.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_MAP_35.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ALL_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ANY_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_ANY_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_09.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_10.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_11.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_DE_12.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_FR_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_GB_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_HEL_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_HEL_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_IT_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_JA_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_PL_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_09.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_10.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_11.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_RU_12.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_09.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_10.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_11.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_12.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_13.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_14.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_15.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_16.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_17.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_18.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_19.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_20.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_21.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_US_22.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_09.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_10.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_11.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_12.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_13.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_PLANE_WWI_14.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_09.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_10.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_11.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_12.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_13.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_14.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_15.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_SHIP_16.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_00.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_01.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_02.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_03.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_04.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_05.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_06.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_07.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_08.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_09.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_10.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_11.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_12.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_13.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_14.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_15.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_16.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_17.SFS... mounted successfully!
[21:18:01]	Trying to AutoMount #DGEN_SFS\DGEN_TEHN_18.SFS... mounted successfully!
[21:18:01]	AutoMounting SFS files from folder #DGEN_SFS finished.
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 1111 -> 128 (delta = -983) to Range 0.01..128
[21:18:02]	INTERNAL ERROR: Str2FloatClamp() - Clamped 555 -> 500 (delta = -55) to Range 0.01..500
[21:18:03]	INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[21:18:03]	INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[21:18:03]	INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[21:18:04]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[21:18:04]	Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[21:18:05]	*** Plane: class 'air.PolikarpovR_1' not found
[21:18:05]	*** Plane: class 'air.PolikarpovMR_1' not found
[21:18:05]	*** Plane: class 'air.PolikarpovP_1' not found
[21:18:05]	*** Plane: class 'air.P_3' not found
[21:18:05]	*** Plane: class 'air.R_3LD' not found
[21:18:05]	*** Plane: class 'air.R_3M5' not found
[21:18:05]	*** Plane: class 'air.U_1' not found
[21:18:05]	*** Plane: class 'air.MU_1_Hydro' not found
[21:18:05]	*** Plane: class 'air.YAK_9P' not found
[21:18:05]	*** Plane: class 'air.YAK_11' not found
[21:18:05]	*** Plane: class 'air.IL_28' not found
[21:18:05]	*** Plane: class 'air.Mig_15' not found
[21:18:05]	*** Plane: class 'air.Mig_15bis' not found
[21:18:06]	*** Plane: class 'air.MiG_15SB' not found
[21:18:06]	*** Plane: class 'air.Mig_15UTI' not found
[21:18:06]	*** Plane: class 'air.Mig_17A' not found
[21:18:06]	*** Plane: class 'air.Mig_17F' not found
[21:18:06]	*** Plane: class 'air.Mig_17PF' not found
[21:18:06]	*** Plane: class 'air.Mig_19S' not found
[21:18:06]	*** Plane: class 'air.Mig_19SV' not found
[21:18:06]	*** Plane: class 'air.Mig_19P' not found
[21:18:06]	*** Plane: class 'air.Mig_19PM' not found
[21:18:06]	*** Plane: class 'air.SM_12' not found
[21:18:06]	*** Plane: class 'air.MIG_21F' not found
[21:18:06]	*** Plane: class 'air.MIG_21F13' not found
[21:18:06]	*** Plane: class 'air.MIG21PF' not found
[21:18:06]	*** Plane: class 'air.MIG_21U' not found
[21:18:06]	*** Plane: class 'air.MIG21PFM' not found
[21:18:06]	*** Plane: class 'air.MIG_21S' not found
[21:18:06]	*** Plane: class 'air.MIG21FL' not found
[21:18:06]	*** Plane: class 'air.MIG_21R' not found
[21:18:06]	*** Plane: class 'air.MIG_21UM' not found
[21:18:06]	*** Plane: class 'air.MIG_21MF' not found
[21:18:06]	*** Plane: class 'air.MIG_21bis' not found
[21:18:06]	*** Plane: class 'air.MIG_23M' not found
[21:18:06]	*** Plane: class 'air.MIG_23ML' not found
[21:18:06]	*** Plane: class 'air.MIG_23P' not found
[21:18:06]	*** Plane: class 'air.MIG_23MLD' not found
[21:18:06]	*** Plane: class 'air.MIG_27K' not found
[21:18:06]	*** Plane: class 'air.Su_7B' not found
[21:18:06]	*** Plane: class 'air.Su_7BMK' not found
[21:18:06]	*** Plane: class 'air.Su_7U' not found
[21:18:06]	*** Plane: class 'air.Su_9' not found
[21:18:06]	*** Plane: class 'air.Su_9U' not found
[21:18:06]	*** Plane: class 'air.Su_11' not found
[21:18:06]	*** Plane: class 'air.Su_15' not found
[21:18:06]	*** Plane: class 'air.Su_15T' not found
[21:18:06]	*** Plane: class 'air.Su_15TM' not found
[21:18:06]	*** Plane: class 'air.Su_17M' not found
[21:18:06]	*** Plane: class 'air.Su_17M2' not found
[21:18:06]	*** Plane: class 'air.Su_17UM' not found
[21:18:06]	*** Plane: class 'air.Su_17M3' not found
[21:18:06]	*** Plane: class 'air.Su_17M4' not found
[21:18:06]	*** Plane: class 'air.Su_25' not found
[21:18:06]	*** Plane: class 'air.TU_4' not found
[21:18:06]	*** Plane: class 'air.Tu16A' not found
[21:18:06]	*** Plane: class 'air.Tu16N' not found
[21:18:06]	*** Plane: class 'air.TU_95' not found
[21:18:06]	*** Plane: class 'air.TU_142' not found
[21:18:06]	*** Plane: class 'air.Yak_36S' not found
[21:18:06]	*** Plane: class 'air.Yak_36SMF' not found
[21:18:06]	*** Plane: class 'air.He51' not found
[21:18:06]	*** Plane: class 'air.He_111A' not found
[21:18:06]	*** Plane: class 'air.He_111B' not found
[21:18:06]	*** Plane: class 'air.He_111E' not found
[21:18:06]	*** Plane: class 'air.UHU' not found
[21:18:06]	*** Plane: class 'air.A24B' not found
[21:18:06]	*** Plane: class 'air.A_25_Shrike' not found
[21:18:06]	*** Plane: class 'air.A_26B' not found
[21:18:06]	*** Plane: class 'air.A_26K' not found
[21:18:06]	*** Plane: class 'air.A_36A' not found
[21:18:06]	*** Plane: class 'air.AT_6' not found
[21:18:06]	*** Plane: class 'air.SNJ_4' not found
[21:18:06]	*** Plane: class 'air.Martin_B_10B' not found
[21:18:06]	*** Plane: class 'air.YB_40' not found
[21:18:06]	*** Plane: class 'air.PB4Y_1' not found
[21:18:06]	*** Plane: class 'air.PB4Y_2' not found
[21:18:06]	*** Plane: class 'air.B_26B' not found
[21:18:06]	*** Plane: class 'air.B_29B' not found
[21:18:06]	*** Plane: class 'air.B_29SP' not found
[21:18:06]	*** Plane: class 'air.C_54' not found
[21:18:06]	*** Plane: class 'air.BF2C' not found
[21:18:06]	*** Plane: class 'air.Hawk_3' not found
[21:18:06]	*** Plane: class 'air.F2F_1' not found
[21:18:06]	*** Plane: class 'air.F3F_1' not found
[21:18:06]	*** Plane: class 'air.F3F_2' not found
[21:18:06]	*** Plane: class 'air.F4F_FM1' not found
[21:18:06]	*** Plane: class 'air.F4U1' not found
[21:18:06]	*** Plane: class 'air.F4U_4' not found
[21:18:06]	*** Plane: class 'air.F4U_4B' not found
[21:18:06]	*** Plane: class 'air.F4U_5' not found
[21:18:06]	*** Plane: class 'air.F4U_5N' not found
[21:18:06]	*** Plane: class 'air.AU_1' not found
[21:18:06]	*** Plane: class 'air.F2G' not found
[21:18:06]	*** Plane: class 'air.F6F5N' not found
[21:18:06]	*** Plane: class 'air.F6F_6' not found
[21:18:06]	*** Plane: class 'air.F7F_3' not found
[21:18:06]	*** Plane: class 'air.F7F_3N' not found
[21:18:06]	*** Plane: class 'air.F8F2' not found
[21:18:06]	*** Plane: class 'air.J2F_Duck' not found
[21:18:06]	*** Plane: class 'air.JRF_5' not found
[21:18:06]	*** Plane: class 'air.L_5A' not found
[21:18:06]	*** Plane: class 'air.OS2U' not found
[21:18:06]	*** Plane: class 'air.P_26' not found
[21:18:06]	*** Plane: class 'air.P_35' not found
[21:18:06]	*** Plane: class 'air.P_38E' not found
[21:18:06]	*** Plane: class 'air.P_38F1LO' not found
[21:18:06]	*** Plane: class 'air.P_38G15LO' not found
[21:18:06]	*** Plane: class 'air.P_38H5LO' not found
[21:18:06]	*** Plane: class 'air.P_38J25LO' not found
[21:18:06]	*** Plane: class 'air.P_38DroopSnoot' not found
[21:18:06]	*** Plane: class 'air.P_38M' not found
[21:18:06]	*** Plane: class 'air.P_51A' not found
[21:18:06]	*** Plane: class 'air.MustangMkI' not found
[21:18:06]	*** Plane: class 'air.MustangMkIa' not found
[21:18:06]	*** Plane: class 'air.P_51D25NA' not found
[21:18:06]	*** Plane: class 'air.P_51D30NA' not found
[21:18:06]	*** Plane: class 'air.P_51H5NA' not found
[21:18:06]	*** Plane: class 'air.F_51D30NA' not found
[21:18:06]	*** Plane: class 'air.P61_AEarly' not found
[21:18:06]	*** Plane: class 'air.P61_ALate' not found
[21:18:06]	*** Plane: class 'air.P61_B' not found
[21:18:06]	*** Plane: class 'air.F_82E' not found
[21:18:06]	*** Plane: class 'air.F_82F' not found
[21:18:06]	*** Plane: class 'air.PBM_3' not found
[21:18:06]	*** Plane: class 'air.PBM_3C' not found
[21:18:06]	*** Plane: class 'air.PBM_5' not found
[21:18:06]	*** Plane: class 'air.SB2C_1C_USN' not found
[21:18:06]	*** Plane: class 'air.SB2C2_USN' not found
[21:18:06]	*** Plane: class 'air.SB2C3_USN' not found
[21:18:06]	*** Plane: class 'air.SB2C4_Late' not found
[21:18:06]	*** Plane: class 'air.SB2C5_USN' not found
[21:18:06]	*** Plane: class 'air.SC_1' not found
[21:18:06]	*** Plane: class 'air.Vultee_Vengeance' not found
[21:18:06]	*** Plane: class 'air.AD4' not found
[21:18:06]	*** Plane: class 'air.A1H' not found
[21:18:06]	*** Plane: class 'air.A1J' not found
[21:18:06]	*** Plane: class 'air.A1H_Tanker' not found
[21:18:06]	*** Plane: class 'air.A_4E' not found
[21:18:06]	*** Plane: class 'air.A_4F' not found
[21:18:06]	*** Plane: class 'air.A_4M' not found
[21:18:06]	*** Plane: class 'air.A_4E_Tanker' not found
[21:18:06]	*** Plane: class 'air.A_6A' not found
[21:18:06]	*** Plane: class 'air.A_6A_tanker' not found
[21:18:06]	*** Plane: class 'air.A_6E' not found
[21:18:06]	*** Plane: class 'air.A_6Eswip' not found
[21:18:06]	*** Plane: class 'air.KA_6D' not found
[21:18:06]	*** Plane: class 'air.EA_6B' not found
[21:18:06]	*** Plane: class 'air.A_7A' not found
[21:18:06]	*** Plane: class 'air.A_7B' not found
[21:18:06]	*** Plane: class 'air.A_7D' not found
[21:18:06]	*** Plane: class 'air.A_7E' not found
[21:18:06]	*** Plane: class 'air.A_7K' not found
[21:18:06]	*** Plane: class 'air.AV_8B' not found
[21:18:06]	*** Plane: class 'air.A_10A' not found
[21:18:06]	*** Plane: class 'air.A_10C' not found
[21:18:06]	*** Plane: class 'air.KB_29P' not found
[21:18:06]	*** Plane: class 'air.B_45' not found
[21:18:06]	*** Plane: class 'air.B_47E' not found
[21:18:06]	*** Plane: class 'air.B_47EL' not found
[21:18:06]	*** Plane: class 'air.RB_47E' not found
[21:18:06]	*** Plane: class 'air.RB_47H' not found
[21:18:06]	*** Plane: class 'air.B_50A' not found
[21:18:06]	*** Plane: class 'air.B_50D' not found
[21:18:06]	*** Plane: class 'air.B_52D' not found
[21:18:06]	*** Plane: class 'air.B_52F' not found
[21:18:06]	*** Plane: class 'air.B_52H' not found
[21:18:06]	*** Plane: class 'air.B_52H_Late' not found
[21:18:06]	*** Plane: class 'air.C_97' not found
[21:18:06]	*** Plane: class 'air.C_97K' not found
[21:18:06]	*** Plane: class 'air.KC_97G' not found
[21:18:06]	*** Plane: class 'air.KC_97H' not found
[21:18:06]	*** Plane: class 'air.KC_97L' not found
[21:18:06]	*** Plane: class 'air.C_123' not found
[21:18:06]	*** Plane: class 'air.C_130H' not found
[21:18:06]	*** Plane: class 'air.KC_130H' not found
[21:18:06]	*** Plane: class 'air.C_135A' not found
[21:18:06]	*** Plane: class 'air.C_135E' not found
[21:18:06]	*** Plane: class 'air.KC_135A' not found
[21:18:06]	*** Plane: class 'air.KC_135E' not found
[21:18:06]	*** Plane: class 'air.KC_135R' not found
[21:18:06]	*** Plane: class 'air.RC_135A' not found
[21:18:06]	*** Plane: class 'air.E_3A' not found
[21:18:06]	*** Plane: class 'air.F9F2' not found
[21:18:06]	*** Plane: class 'air.F9F5' not found
[21:18:06]	*** Plane: class 'air.F9F6' not found
[21:18:06]	*** Plane: class 'air.F9F8' not found
[21:18:06]	*** Plane: class 'air.F9F8T' not found
[21:18:06]	*** Plane: class 'air.F_80A' not found
[21:18:06]	*** Plane: class 'air.F_80C' not found
[21:18:06]	*** Plane: class 'air.RF_80A' not found
[21:18:06]	*** Plane: class 'air.T_33' not found
[21:18:06]	*** Plane: class 'air.F84E' not found
[21:18:06]	*** Plane: class 'air.F84F' not found
[21:18:06]	*** Plane: class 'air.F84G' not found
[21:18:06]	*** Plane: class 'air.F_86A5' not found
[21:18:06]	*** Plane: class 'air.F_86D40' not found
[21:18:06]	*** Plane: class 'air.F_86D45' not found
[21:18:06]	*** Plane: class 'air.F_86E_10' not found
[21:18:06]	*** Plane: class 'air.F_86F_25E' not found
[21:18:06]	*** Plane: class 'air.F_86F_25L' not found
[21:18:06]	*** Plane: class 'air.F_86F_40' not found
[21:18:06]	*** Plane: class 'air.F_86K' not found
[21:18:06]	*** Plane: class 'air.CAC_Sabre_Mk31' not found
[21:18:06]	*** Plane: class 'air.CAC_Sabre_Mk32' not found
[21:18:06]	*** Plane: class 'air.FJ_1' not found
[21:18:06]	*** Plane: class 'air.FJ_3M' not found
[21:18:06]	*** Plane: class 'air.F94B' not found
[21:18:06]	*** Plane: class 'air.F_100D' not found
[21:18:06]	*** Plane: class 'air.F_100F' not found
[21:18:06]	*** Plane: class 'air.F_102A_Early' not found
[21:18:06]	*** Plane: class 'air.F_102A' not found
[21:18:06]	*** Plane: class 'air.F_104A' not found
[21:18:06]	*** Plane: class 'air.F_104C' not found
[21:18:06]	*** Plane: class 'air.F_104G' not found
[21:18:06]	*** Plane: class 'air.CF_104L' not found
[21:18:06]	*** Plane: class 'air.F_105D' not found
[21:18:06]	*** Plane: class 'air.F_105F' not found
[21:18:06]	*** Plane: class 'air.F_4B' not found
[21:18:06]	*** Plane: class 'air.F_4C' not found
[21:18:06]	*** Plane: class 'air.F_4D' not found
[21:18:06]	*** Plane: class 'air.F_4E' not found
[21:18:06]	*** Plane: class 'air.F_4J' not found
[21:18:06]	*** Plane: class 'air.F_5A' not found
[21:18:06]	*** Plane: class 'air.F_5E' not found
[21:18:06]	*** Plane: class 'air.F_8A' not found
[21:18:06]	*** Plane: class 'air.F_8C' not found
[21:18:06]	*** Plane: class 'air.F_8D' not found
[21:18:06]	*** Plane: class 'air.RF_8A' not found
[21:18:06]	*** Plane: class 'air.F_8E' not found
[21:18:06]	*** Plane: class 'air.F_8J' not found
[21:18:06]	*** Plane: class 'air.F_14A' not found
[21:18:06]	*** Plane: class 'air.F_14B' not found
[21:18:06]	*** Plane: class 'air.F_14D' not found
[21:18:06]	*** Plane: class 'air.F_16B10' not found
[21:18:06]	*** Plane: class 'air.F_16B15' not found
[21:18:06]	*** Plane: class 'air.F_16B30' not found
[21:18:06]	*** Plane: class 'air.F_16B52' not found
[21:18:06]	*** Plane: class 'air.F_16I' not found
[21:18:06]	*** Plane: class 'air.F_18C' not found
[21:18:06]	*** Plane: class 'air.F_18D' not found
[21:18:06]	*** Plane: class 'air.P2V5' not found
[21:18:06]	*** Plane: class 'air.XFV' not found
[21:18:06]	*** Plane: class 'air.XF5U1' not found
[21:18:06]	*** Plane: class 'air.Albacore' not found
[21:18:06]	*** Plane: class 'air.Barracuda' not found
[21:18:06]	*** Plane: class 'air.BattleMkII' not found
[21:18:06]	*** Plane: class 'air.BEAUMKIF' not found
[21:18:06]	*** Plane: class 'air.BEAUMKI' not found
[21:18:06]	*** Plane: class 'air.BEAU10' not found
[21:18:06]	*** Plane: class 'air.BLENHEIM1F' not found
[21:18:06]	*** Plane: class 'air.BLENHEIM4F' not found
[21:18:06]	*** Plane: class 'air.Firefly_FR1' not found
[21:18:06]	*** Plane: class 'air.SEAGLADIATOR2' not found
[21:18:06]	*** Plane: class 'air.HalifaxBMkIII' not found
[21:18:06]	*** Plane: class 'air.Hudson_MkI' not found
[21:18:06]	*** Plane: class 'air.Hudson_MkIII' not found
[21:18:06]	*** Plane: class 'air.SeaHurricaneMkIb' not found
[21:18:06]	*** Plane: class 'air.SeaHurricaneMkIIc' not found
[21:18:06]	*** Plane: class 'air.SeaHurricaneMkIId' not found
[21:18:06]	*** Plane: class 'air.LANCASTER' not found
[21:18:06]	*** Plane: class 'air.Lysander' not found
[21:18:06]	*** Plane: class 'air.LysanderMkIII' not found
[21:18:06]	*** Plane: class 'air.MagisterM14A' not found
[21:18:06]	*** Plane: class 'air.MOSQUITO16' not found
[21:18:06]	*** Plane: class 'air.MOSQUITO2NF' not found
[21:18:06]	*** Plane: class 'air.MOSQUITONF12' not found
[21:18:06]	*** Plane: class 'air.MOSQUITONF17' not found
[21:18:06]	*** Plane: class 'air.MOSQUITONF19' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE1' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE2C' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE2C4' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE245' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE250' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE15' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE17' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE45' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE46' not found
[21:18:06]	*** Plane: class 'air.SEAFIRE47' not found
[21:18:06]	*** Plane: class 'air.Short_Sunderland' not found
[21:18:06]	*** Plane: class 'air.TyphoonMk1a' not found
[21:18:06]	*** Plane: class 'air.TYPHOON1B' not found
[21:18:06]	*** Plane: class 'air.TYPHOON1BLate' not found
[21:18:06]	*** Plane: class 'air.TYPHOON1BLate4Blade' not found
[21:18:06]	*** Plane: class 'air.TEMPESTFB2' not found
[21:18:06]	*** Plane: class 'air.SeaFury_MkX' not found
[21:18:06]	*** Plane: class 'air.VildebeestL' not found
[21:18:06]	*** Plane: class 'air.VildebeestLIII' not found
[21:18:06]	*** Plane: class 'air.VildebeestLIV' not found
[21:18:06]	*** Plane: class 'air.VildebeestS' not found
[21:18:06]	*** Plane: class 'air.WhirlwindA' not found
[21:18:06]	*** Plane: class 'air.WhitleyMkV' not found
[21:18:06]	*** Plane: class 'air.WhitleyMkVII' not found
[21:18:06]	*** Plane: class 'air.MeteorF3' not found
[21:18:06]	*** Plane: class 'air.MeteorF4' not found
[21:18:06]	*** Plane: class 'air.MeteorF8' not found
[21:18:06]	*** Plane: class 'air.SeaHawk' not found
[21:18:06]	*** Plane: class 'air.VampireFB5' not found
[21:18:06]	*** Plane: class 'air.VampireT11' not found
[21:18:06]	*** Plane: class 'air.A2N2_IJN' not found
[21:18:06]	*** Plane: class 'air.A2N3_IJN' not found
[21:18:06]	*** Plane: class 'air.A6M_11' not found
[21:18:06]	*** Plane: class 'air.A6M_21Late' not found
[21:18:06]	*** Plane: class 'air.A6M_NLate' not found
[21:18:06]	*** Plane: class 'air.A6M_22' not found
[21:18:06]	*** Plane: class 'air.A6M_32' not found
[21:18:06]	*** Plane: class 'air.A6M_52NF' not found
[21:18:06]	*** Plane: class 'air.A6M_54' not found
[21:18:06]	*** Plane: class 'air.A6M2_K' not found
[21:18:06]	*** Plane: class 'air.A7M2' not found
[21:18:06]	*** Plane: class 'air.B4Y1' not found
[21:18:06]	*** Plane: class 'air.B5N1' not found
[21:18:06]	*** Plane: class 'air.B7A1' not found
[21:18:06]	*** Plane: class 'air.D1A1_IJN' not found
[21:18:06]	*** Plane: class 'air.D1A2_IJN' not found
[21:18:06]	*** Plane: class 'air.D3A2' not found
[21:18:06]	*** Plane: class 'air.D4Y2' not found
[21:18:06]	*** Plane: class 'air.D4Y2S' not found
[21:18:06]	*** Plane: class 'air.D4Y3' not found
[21:18:06]	*** Plane: class 'air.D4Y3S' not found
[21:18:06]	*** Plane: class 'air.F1M' not found
[21:18:06]	*** Plane: class 'air.G3M2_11' not found
[21:18:06]	*** Plane: class 'air.G3M2_22' not found
[21:18:06]	*** Plane: class 'air.G4M2A' not found
[21:18:06]	*** Plane: class 'air.H5Y' not found
[21:18:06]	*** Plane: class 'air.H6K4' not found
[21:18:06]	*** Plane: class 'air.J1N1_S' not found
[21:18:06]	*** Plane: class 'air.J1N1_Sa' not found
[21:18:06]	*** Plane: class 'air.J2M5_mod_kai' not found
[21:18:06]	*** Plane: class 'air.Ki_2' not found
[21:18:06]	*** Plane: class 'air.Ki10' not found
[21:18:06]	*** Plane: class 'air.KI_43_IIIKO' not found
[21:18:06]	*** Plane: class 'air.KI_44_IKO' not found
[21:18:06]	*** Plane: class 'air.KI_44_IIKO' not found
[21:18:06]	*** Plane: class 'air.KI_44_IIOTSU' not found
[21:18:06]	*** Plane: class 'air.KI_44_IIHEI' not found
[21:18:06]	*** Plane: class 'air.KI_48_I' not found
[21:18:06]	*** Plane: class 'air.KI_48_II' not found
[21:18:06]	*** Plane: class 'air.KI_48_IIb' not found
[21:18:06]	*** Plane: class 'air.KI_48_II_KAMIKAZE' not found
[21:18:06]	*** Plane: class 'air.KI_49_II' not found
[21:18:06]	*** Plane: class 'air.KI_51_I' not found
[21:18:06]	*** Plane: class 'air.KI_67_I' not found
[21:18:06]	*** Plane: class 'air.KI_94_II' not found
[21:18:06]	*** Plane: class 'air.KI_109_I' not found
[21:18:06]	*** Plane: class 'air.M6A1' not found
[21:18:06]	*** Plane: class 'air.N1KS' not found
[21:18:06]	*** Plane: class 'air.N1K3A' not found
[21:18:06]	*** Plane: class 'air.N1K3J' not found
[21:18:06]	*** Plane: class 'air.N1K4J' not found
[21:18:06]	*** Plane: class 'air.P1Y1' not found
[21:18:06]	*** Plane: class 'air.R2Y1' not found
[21:18:06]	*** Plane: class 'air.Ba65AK' not found
[21:18:06]	*** Plane: class 'air.Ba65TK' not found
[21:18:06]	*** Plane: class 'air.Ba65KM' not found
[21:18:06]	*** Plane: class 'air.Ba65KB' not found
[21:18:06]	*** Plane: class 'air.Ba65AA' not found
[21:18:06]	*** Plane: class 'air.Ba65TA' not found
[21:18:06]	*** Plane: class 'air.Ba65AM' not found
[21:18:06]	*** Plane: class 'air.FiatCr20' not found
[21:18:06]	*** Plane: class 'air.FiatCr20bis' not found
[21:18:06]	*** Plane: class 'air.FiatCr20Asso' not found
[21:18:06]	*** Plane: class 'air.CR_32quater' not found
[21:18:06]	*** Plane: class 'air.Ro37bis' not found
[21:18:06]	*** Plane: class 'air.SM75' not found
[21:18:06]	*** Plane: class 'air.VG_33' not found
[21:18:06]	*** Plane: class 'air.MB_152' not found
[21:18:06]	*** Plane: class 'air.Bloch210' not found
[21:18:06]	*** Plane: class 'air.Breguet_19L' not found
[21:18:06]	*** Plane: class 'air.Breguet_19H' not found
[21:18:06]	*** Plane: class 'air.Breguet_19LV' not found
[21:18:06]	*** Plane: class 'air.Breguet_19HV' not found
[21:18:06]	*** Plane: class 'air.Breguet_693' not found
[21:18:06]	*** Plane: class 'air.CaudronCR714' not found
[21:18:06]	*** Plane: class 'air.D510' not found
[21:18:06]	*** Plane: class 'air.D510T' not found
[21:18:06]	*** Plane: class 'air.D510TH' not found
[21:18:06]	*** Plane: class 'air.D510THM100' not found
[21:18:06]	*** Plane: class 'air.Dewoitine520' not found
[21:18:06]	*** Plane: class 'air.GL32' not found
[21:18:06]	*** Plane: class 'air.GL450' not found
[21:18:06]	*** Plane: class 'air.GL633' not found
[21:18:06]	*** Plane: class 'air.Leo_451' not found
[21:18:06]	*** Plane: class 'air.Loire46' not found
[21:18:06]	*** Plane: class 'air.Ni52' not found
[21:18:06]	*** Plane: class 'air.Potez540' not found
[21:18:06]	*** Plane: class 'air.Potez542' not found
[21:18:06]	*** Plane: class 'air.Potez543' not found
[21:18:06]	*** Plane: class 'air.Potez_630' not found
[21:18:06]	*** Plane: class 'air.Potez_631' not found
[21:18:06]	*** Plane: class 'air.Potez_633' not found
[21:18:06]	*** Plane: class 'air.PWS_10' not found
[21:18:06]	*** Plane: class 'air.PWS_26' not found
[21:18:06]	*** Plane: class 'air.PZL23B' not found
[21:18:06]	*** Plane: class 'air.P_24A' not found
[21:18:06]	*** Plane: class 'air.P_24B' not found
[21:18:06]	*** Plane: class 'air.P_24F' not found
[21:18:06]	*** Plane: class 'air.P_24G' not found
[21:18:06]	*** Plane: class 'air.PZL37B' not found
[21:18:06]	*** Plane: class 'air.PZL42' not found
[21:18:06]	*** Plane: class 'air.R_XIIID' not found
[21:18:06]	*** Plane: class 'air.R_XIIITer' not found
[21:18:06]	*** Plane: class 'air.R_XIIITerh' not found
[21:18:06]	*** Plane: class 'air.RWD_8' not found
[21:18:06]	*** Plane: class 'air.Fokker_CX' not found
[21:18:06]	*** Plane: class 'air.FOKKERG1' not found
[21:18:06]	*** Plane: class 'air.Koolhoven_FK51' not found
[21:18:06]	*** Plane: class 'air.Martin_WH1' not found
[21:18:06]	*** Plane: class 'air.Martin_WH2' not found
[21:18:06]	*** Plane: class 'air.Martin_WH3' not found
[21:18:06]	*** Plane: class 'air.P_24E' not found
[21:18:06]	*** Plane: class 'air.L_39C' not found
[21:18:06]	*** Plane: class 'air.L_39ZA' not found
[21:18:06]	*** Plane: class 'air.L_159A' not found
[21:18:06]	*** Plane: class 'air.AircoDH2' not found
[21:18:06]	*** Plane: class 'air.AircoDH9' not found
[21:18:06]	*** Plane: class 'air.AircoDH9a' not found
[21:18:06]	*** Plane: class 'air.Ansaldo_SVA5' not found
[21:18:06]	*** Plane: class 'air.Ansaldo_SVA10' not found
[21:18:06]	*** Plane: class 'air.Avro_504K' not found
[21:18:06]	*** Plane: class 'air.Avro_504Kf' not found
[21:18:06]	*** Plane: class 'air.Avro_504L' not found
[21:18:06]	*** Plane: class 'air.Breguet14_A2' not found
[21:18:06]	*** Plane: class 'air.Breguet14_B2' not found
[21:18:06]	*** Plane: class 'air.Bristol_F2b' not found
[21:18:06]	*** Plane: class 'air.CaproniCA31' not found
[21:18:06]	*** Plane: class 'air.CaproniCA33' not found
[21:18:06]	*** Plane: class 'air.Ca42' not found
[21:18:06]	*** Plane: class 'air.Caudron_G_IV' not found
[21:18:06]	*** Plane: class 'air.Caudron_G_VI' not found
[21:18:06]	*** Plane: class 'air.MF11' not found
[21:18:06]	*** Plane: class 'air.MF11bis' not found
[21:18:06]	*** Plane: class 'air.HF30' not found
[21:18:06]	*** Plane: class 'air.FF40' not found
[21:18:06]	*** Plane: class 'air.Felixstowe_F2A' not found
[21:18:06]	*** Plane: class 'air.Hanriot_HD1' not found
[21:18:06]	*** Plane: class 'air.Hanriot_HD2' not found
[21:18:06]	*** Plane: class 'air.IliaMuromV' not found
[21:18:06]	*** Plane: class 'air.IliaMuromG3' not found
[21:18:06]	*** Plane: class 'air.Morane_AI' not found
[21:18:06]	*** Plane: class 'air.MoraneSaulnier_G' not found
[21:18:06]	*** Plane: class 'air.MoraneSaulnier_H' not found
[21:18:06]	*** Plane: class 'air.MoraneSaulnier_I' not found
[21:18:06]	*** Plane: class 'air.MoraneSaulnier_L_RG' not found
[21:18:06]	*** Plane: class 'air.MoraneSaulnier_N' not found
[21:18:06]	*** Plane: class 'air.MoraneSaulnier_L_Plate' not found
[21:18:06]	*** Plane: class 'air.Nieuport_IV' not found
[21:18:06]	*** Plane: class 'air.Nieuport_11' not found
[21:18:06]	*** Plane: class 'air.Nieuport_17' not found
[21:18:06]	*** Plane: class 'air.Nieuport_21' not found
[21:18:06]	*** Plane: class 'air.Nieuport_23' not found
[21:18:06]	*** Plane: class 'air.Nieuport_24' not found
[21:18:06]	*** Plane: class 'air.Nieuport_27' not found
[21:18:06]	*** Plane: class 'air.Nieuport_28' not found
[21:18:06]	*** Plane: class 'air.RAF_BE2C' not found
[21:18:06]	*** Plane: class 'air.RAF_BE2CSkis' not found
[21:18:06]	*** Plane: class 'air.RAF_BE2Cf' not found
[21:18:06]	*** Plane: class 'air.RE8c' not found
[21:18:06]	*** Plane: class 'air.SE5' not found
[21:18:06]	*** Plane: class 'air.SE5A' not found
[21:18:06]	*** Plane: class 'air.Camel' not found
[21:18:06]	*** Plane: class 'air.Pup' not found
[21:18:06]	*** Plane: class 'air.Snipe' not found
[21:18:06]	*** Plane: class 'air.Swallow' not found
[21:18:06]	*** Plane: class 'air.Strutter1B1' not found
[21:18:06]	*** Plane: class 'air.Strutter9700' not found
[21:18:06]	*** Plane: class 'air.Strutter9700S' not found
[21:18:06]	*** Plane: class 'air.Triplane' not found
[21:18:06]	*** Plane: class 'air.SPAD_7' not found
[21:18:06]	*** Plane: class 'air.SPAD_14' not found
[21:18:06]	*** Plane: class 'air.Dirigibile_M' not found
[21:18:06]	*** Plane: class 'air.AEG_CIV' not found
[21:18:06]	*** Plane: class 'air.AEG_CIVN' not found
[21:18:06]	*** Plane: class 'air.AEG_JI' not found
[21:18:06]	*** Plane: class 'air.AEG_JII' not found
[21:18:06]	*** Plane: class 'air.AEG_GIV' not found
[21:18:06]	*** Plane: class 'air.AlbatrosDI' not found
[21:18:06]	*** Plane: class 'air.AlbatrosWIV' not found
[21:18:06]	*** Plane: class 'air.AlbatrosDIII' not found
[21:18:06]	*** Plane: class 'air.AlbatrosDVa' not found
[21:18:06]	*** Plane: class 'air.Aviatik_CI' not found
[21:18:06]	*** Plane: class 'air.Aviatik_CIII' not found
[21:18:06]	*** Plane: class 'air.Aviatik_DI' not found
[21:18:06]	*** Plane: class 'air.Fokker_DII' not found
[21:18:06]	*** Plane: class 'air.Fokker_DVI' not found
[21:18:06]	*** Plane: class 'air.FokkerDVII' not found
[21:18:06]	*** Plane: class 'air.FokkerDVIIF' not found
[21:18:06]	*** Plane: class 'air.FokkerDVIII' not found
[21:18:06]	*** Plane: class 'air.Fokker_DR1' not found
[21:18:06]	*** Plane: class 'air.Fokker_EIII' not found
[21:18:06]	*** Plane: class 'air.FriedrichshafenGIII' not found
[21:18:06]	*** Plane: class 'air.Gotha_GIII' not found
[21:18:06]	*** Plane: class 'air.Gotha_GIV' not found
[21:18:06]	*** Plane: class 'air.Gotha_GV' not found
[21:18:06]	*** Plane: class 'air.BrandenburgC1' not found
[21:18:06]	*** Plane: class 'air.BrandenburgDI' not found
[21:18:06]	*** Plane: class 'air.BrandenburgW12' not found
[21:18:06]	*** Plane: class 'air.BrandenburgW29' not found
[21:18:06]	*** Plane: class 'air.Lohner_L' not found
[21:18:06]	*** Plane: class 'air.LVG_BI' not found
[21:18:06]	*** Plane: class 'air.Oeffag_CII' not found
[21:18:06]	*** Plane: class 'air.OeffagDIII153' not found
[21:18:06]	*** Plane: class 'air.OeffagDIII253' not found
[21:18:06]	*** Plane: class 'air.Pfalz_A2' not found
[21:18:06]	*** Plane: class 'air.Pfalz_E1' not found
[21:18:06]	*** Plane: class 'air.Pfalz_E3' not found
[21:18:06]	*** Plane: class 'air.Phonix_DI' not found
[21:18:06]	*** Plane: class 'air.Roland_CII' not found
[21:18:06]	*** Plane: class 'air.Roland_DII' not found
[21:18:06]	*** Plane: class 'air.Staaken_RVI' not found
[21:18:06]	*** Plane: class 'air.Zeppelin_M' not found
[21:18:06]	*** Plane: class 'air.Zeppelin_P' not found
[21:18:06]	*** Plane: class 'air.AH1' not found
[21:18:06]	*** Plane: class 'air.AH64' not found
[21:18:06]	*** Plane: class 'air.BELL_47' not found
[21:18:06]	*** Plane: class 'air.Sikorsky_CH34' not found
[21:18:06]	*** Plane: class 'air.Sikorsky_SH34' not found
[21:18:06]	*** Plane: class 'air.Wessex_HAR3' not found
[21:18:06]	*** Plane: class 'air.Wessex_HU5' not found
[21:18:06]	*** Plane: class 'air.MI8MT' not found
[21:18:06]	*** Plane: class 'air.Mi24V' not found
[21:18:06]	*** Plane: class 'air.Huey_B' not found
[21:18:06]	*** Plane: class 'air.Huey_D' not found
[21:18:06]	*** Plane: class 'air.OH_6' not found
[21:18:06]	*** Plane: class 'air.MH_6' not found
[21:18:06]	*** Plane: class 'air.H19D' not found
[21:18:06]	*** Plane: class 'air.HRS3' not found
[21:18:07]	JPG Background: GUI/menu/wide_background_ru.jpg
[21:18:08]	 DOT RANGE line   =   mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[21:18:08]	 DOT RANGE line   =   mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[21:18:10]	Initializing DirectSound playback device...
[21:18:10]	Primary buffer created.
[21:18:10]	Playback format is set : sampling rate = 44100, num channels = 2.
[21:18:10]	Not enought hardware buffers (0), hardware disabled
[21:18:10]	Buffer caps : Transfer rate = 0, CPU overhead = 0.
[21:18:10]	Default speaker config is : 1310724.
[21:18:10]	Direct sound audio device initialized successfully :
[21:18:10]	DX Version : 7
[21:18:10]	Hardware    - disabled [buffers : 0]
[21:18:10]	Extensions  - enabled :
[21:18:10]	  EAX ver. 1 [ ]  - disabled
[21:18:10]	  EAX ver. 2 [ ]  - disabled
[21:18:10]	  EAX ver. 3 [ ]  - disabled
[21:18:10]	  I3D ver. 2 [ ]  - disabled
[21:18:10]	  ZoomFX     [ ]  - disabled
[21:18:10]	  MacroFX    [ ]  - disabled
[21:18:10]	SIMD render [X]
[21:18:10]	num channels 16
[21:18:10]	Cannot open audio file samples/infinite 1
[21:18:10]	
[21:28:33]	AVARD: 108.0 x 92.4
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[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
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[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
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[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
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[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:33]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
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[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:34]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
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[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:35]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
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[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:36]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:37]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:38]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
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[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:41]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
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[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
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[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:42]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
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[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:43]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
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[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:44]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:45]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
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[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:46]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
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[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:47]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
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[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:48]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:51]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
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[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
[21:28:52]	AVARD: 108.0 x 92.4
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[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
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[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
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[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
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[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
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[21:28:53]	AVARD: 108.0 x 92.4
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[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:53]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
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[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:54]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
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[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
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[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
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[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:55]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:56]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
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[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:57]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:28:58]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
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[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
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[21:29:23]	AVARD: 108.0 x 92.4
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[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
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[21:29:23]	AVARD: 108.0 x 92.4
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[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
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[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:23]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
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[21:29:24]	AVARD: 108.0 x 92.4
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[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:29:24]	AVARD: 108.0 x 92.4
[21:30:34]	Loading mission campaign/ru/DGen_7_SGT42_Kharkov_05_10_A00/19420525-0.mis...
[21:30:40]	Load bridges
[21:30:40]	Load static objects
[21:30:40]	##### House without collision (3do/Buildings/Port/Floor/live.sim)
[21:30:41]	##### House without collision (3do/Buildings/RailStations/Track_arrow/live.sim)
[21:30:41]	##### House without collision (3do/Buildings/RailStations/WaterStation/live.sim)
[21:30:42]	##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
[21:30:43]	##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[21:30:43]	##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[21:30:44]	##### House without collision (3do/Buildings/RailStations/Track_Stops/metall/live.sim)
[21:30:44]	##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[21:30:50]	##### House without collision (3do/Buildings/46/MGTrench/live.sim)
[21:30:52]	Motor resolveFromFile starter = 0
[21:30:52]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:56]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:57]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:58]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Flight Model File FlightModels/Hs126.fmd contains no Mach Drag Parameters.
[21:30:59]	Hook '_MGUN01' NOT found in mesh of class com.maddox.il2.objects.air.HS126A
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:30:59]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:00]	Motor resolveFromFile starter = 0
[21:31:01]	Motor resolveFromFile starter = 0
[21:31:01]	Motor resolveFromFile starter = 0
[21:31:01]	Motor resolveFromFile starter = 0
[21:31:01]	Motor resolveFromFile starter = 0
[21:31:01]	Motor resolveFromFile starter = 0
[21:31:01]	Motor resolveFromFile starter = 0
[21:31:03]	##### House without collision (3do/Pallette/Live.sim)
[21:31:10]	1>mp_dotrange FRIENDLY   DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[21:31:10]	1>mp_dotrange FOE  DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
[21:31:10]	Mission: campaign/ru/DGen_7_SGT42_Kharkov_05_10_A00/19420525-0.mis is Playing
[21:31:10]	INTERNAL ERROR: HierMesh: Can't find chunk 'Water_D0'
[21:31:10]	INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[21:31:10]	INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[21:31:10]	INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[21:31:10]	INTERNAL ERROR: HierMesh: Can't find chunk 'GearC1_D0'
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:10]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	warning: no files : Music/Radio/Grossdeutscher_Rundfunk
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:11]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:12]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:13]	Too many vertexes or faces per shadow hier mesh!
[21:31:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:14]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:15]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:16]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:17]	Too many vertexes or faces per shadow hier mesh!
[21:31:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:18]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:19]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:20]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:21]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:22]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:23]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:24]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:25]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:26]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:27]	Too many vertexes or faces per shadow hier mesh!
[21:31:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:28]	Too many vertexes or faces per shadow hier mesh!
[21:31:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:29]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:30]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:31]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:31:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:31:32]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:06]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:07]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:08]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:09]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:10]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:11]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:52]	Too many vertexes or faces per shadow hier mesh!
[21:33:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:53]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:33:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:33:54]	Too many vertexes or faces per shadow hier mesh!
[21:38:07]	Time overflow (51991): speed 0.30410543
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:20]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:21]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:22]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:23]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:24]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:25]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:26]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:27]	Too many vertexes or faces per shadow hier mesh!
[21:41:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:28]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:29]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:30]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:31]	Too many vertexes or faces per shadow hier mesh!
[21:41:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:32]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:33]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:34]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:35]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:36]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:37]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:38]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:39]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:40]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:41]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:42]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:43]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:44]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:45]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:46]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:47]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:41:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:41:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:29]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:30]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:31]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:32]	Too many vertexes or faces per shadow hier mesh!
[21:42:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:33]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:34]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:46]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:47]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:48]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:49]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:50]	Too many vertexes or faces per shadow hier mesh!
[21:42:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:51]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:52]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:53]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:54]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:55]	Too many vertexes or faces per shadow hier mesh!
[21:42:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:56]	Too many vertexes or faces per shadow hier mesh!
[21:42:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:57]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:58]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:42:59]	Too many vertexes or faces per shadow hier mesh!
[21:42:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:00]	Too many vertexes or faces per shadow hier mesh!
[21:43:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:01]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:02]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:03]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:04]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:05]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:06]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:07]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:08]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:09]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:43:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:43:10]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:42]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:43]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:44]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:45]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:46]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:47]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:48]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:49]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:50]	Too many vertexes or faces per shadow hier mesh!
[21:45:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:51]	Too many vertexes or faces per shadow hier mesh!
[21:45:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:52]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:53]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:54]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:55]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:56]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:57]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:58]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:45:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:45:59]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:00]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:01]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:02]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:03]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:04]	Too many vertexes or faces per shadow hier mesh!
[21:46:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:05]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:06]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:07]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:08]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:09]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:10]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:11]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:12]	Too many vertexes or faces per shadow hier mesh!
[21:46:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:13]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:14]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:15]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:46:16]	Too many vertexes or faces per shadow hier mesh!
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:46:34]	WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 30 was clamped to (1 .. 20)
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:04]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:05]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:06]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:07]	Too many vertexes or faces per shadow hier mesh!
[21:47:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:08]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:09]	Too many vertexes or faces per shadow hier mesh!
[21:47:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:10]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:11]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:12]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:13]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:14]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:15]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:16]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:17]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:18]	Too many vertexes or faces per shadow hier mesh!
[21:47:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:19]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:20]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:21]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:22]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:23]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:24]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:25]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:26]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:27]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:28]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:29]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:30]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:31]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:32]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:33]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:34]	Too many vertexes or faces per shadow hier mesh!
[21:47:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:35]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:36]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:37]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:38]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:39]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:40]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:41]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:42]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:43]	Too many vertexes or faces per shadow hier mesh!
[21:47:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:44]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:45]	Too many vertexes or faces per shadow hier mesh!
[21:47:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:46]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:47]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:48]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:49]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:50]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:51]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:52]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:53]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:54]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:55]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:47:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:47:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:11]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:12]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:13]	Too many vertexes or faces per shadow hier mesh!
[21:48:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:14]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:15]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:16]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:17]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:18]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:19]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:20]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:21]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:22]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:23]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:24]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:25]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:26]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:27]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:28]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:29]	Too many vertexes or faces per shadow hier mesh!
[21:48:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:30]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:31]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:32]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:33]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:34]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:35]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:36]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:37]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:38]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:39]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:40]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:41]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:42]	Too many vertexes or faces per shadow hier mesh!
[21:48:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:43]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:44]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:45]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:46]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:47]	Too many vertexes or faces per shadow hier mesh!
[21:48:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:48]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:49]	Too many vertexes or faces per shadow hier mesh!
[21:48:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:50]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:51]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:52]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:53]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:54]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:55]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:56]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:57]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:58]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:48:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:48:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:00]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:01]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:02]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:03]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:04]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:05]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:48]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:49]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:50]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:51]	Too many vertexes or faces per shadow hier mesh!
[21:49:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:52]	Too many vertexes or faces per shadow hier mesh!
[21:49:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:53]	Too many vertexes or faces per shadow hier mesh!
[21:49:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:54]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:55]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:56]	Too many vertexes or faces per shadow hier mesh!
[21:49:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:57]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:57]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:58]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:58]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:49:59]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:49:59]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:00]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:00]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:01]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:01]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:02]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:02]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:03]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:03]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:04]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:04]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:05]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:05]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:06]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:06]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:07]	Too many vertexes or faces per shadow hier mesh!
[21:50:07]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:08]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:08]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:09]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:09]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:10]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:10]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:11]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:11]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:12]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:12]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:13]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:13]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:14]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:14]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:15]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:15]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:16]	Too many vertexes or faces per shadow hier mesh!
[21:50:16]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:17]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:17]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:18]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:18]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:19]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:19]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:20]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:20]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:21]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:21]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:22]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:22]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:23]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:23]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:24]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:24]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:25]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:25]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:26]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:26]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:27]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:27]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:28]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:28]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:29]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:29]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:30]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:30]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:31]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:31]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:32]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:32]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:33]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:33]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:34]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:34]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:35]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:35]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:36]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:36]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:37]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:37]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:38]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:38]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:39]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:39]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:40]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:40]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:41]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:41]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:42]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:42]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:43]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:43]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:44]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:44]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:45]	Too many vertexes or faces per shadow hier mesh!
[21:50:45]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:46]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:46]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:47]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:47]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:48]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:48]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:49]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:49]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:50]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:50]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:51]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:51]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:52]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:52]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:53]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:53]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:54]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:54]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:55]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:55]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[21:50:56]	WARNING: TRenderManager::TriangleList_ProjectiveShadow()- internal buffer overflow.
[21:50:56]	Too many vertexes or faces per shadow hier mesh!
[20.09.2019 21:53:07] -------------- END log session -------------
